Now I don't think you need a strong pc for this to work fluently, but your graphics card should probably have 128 megs of ram. I do not have the resources to test my mod on different systems apart from my gaming rig, so if someone would kindly help and post his system specs and the framerate or general performance when using my mod i can provide minimum spec info for other players. Also the id tech 3 egine does not support normal-maps, so please don't request me doing those, it's not possible for me, only someone who knows how to compile maps and how to write shaders for this game can achieve a somehow normal-map-like effect by baking the normals into the lighting of the map, as i've read somewhere. NOTE: This mod will not improve meshes or models, it is merely a texture mod. More detailed instructions will be included in the release(s). It is perfectly safe and very easy to install or uninstall from your system because it will not alter the files in your installation folder directly. This Mod aims to replace nearly all in-game textures (which are quite low res compared to the textures in games nowadays) with improved hi-rez textures faithful to the original style of the game and/or with custom textures all of 2 times (some even 8! times) the original size. Jedi Academy is a great Game but since it is from 2003, the graphics need an overhaul - for that the fan of the force may have the best gaming experience possible!
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